Dead Plate

1 - total votes

Dead Plate is a narrative-driven horror restaurant game created by RachelDrawsThis. It combines point-and-click exploration, visual novel choices, and light cooking management into one compact experience set in 1960s France.

Gameplay

You take the role of Rody, a young waiter hired at a stylish French bistro. The daily routine looks simple at first: serve customers, handle their orders, and try to earn money during a limited one-week period. But as the story unfolds, unusual events begin to disturb the rhythm of the restaurant, and horror elements slowly creep in. Interacting with your surroundings, speaking with the chef and guests, and exploring hidden details are as important as delivering meals on time.

Combat doesn’t exist in the traditional sense—the tension comes from juggling time, choices, and secrets. The more carefully you observe, the more you discover about the darker layers of the story.

Key Features

  • Hybrid design: mixes time management with story progression.
  • Branching endings: your choices shape the outcome of Rody’s week.
  • Atmospheric setting: the art, dialogue, and music evoke 1960s France while adding a surreal twist.

 

Tips for Play

  • Pay attention to dialogue—many hints about hidden paths are in small details.
  • Focus on balancing money with relationships; both matter for the ending.
  • Replaying is worthwhile: later runs reveal content missed the first time.
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