Pretend It’s Not There
Pretend It’s Not There is an indie horror game crafted by Dreadloom, delivering a concise and intense experience in a brief 10-15 minute session. Set in a pixelated world, the game follows a schoolboy’s eerie encounter with a monster while walking home. The monster poses a simple question, “Do you see me?” Choosing to ignore the monster, hoping to evade its attention, the boy inadvertently triggers a tense ordeal as he tries to maintain normalcy despite the lurking threat.
Upon reaching home, the boy finds a note from his mother with tasks to complete: warming up pizza, cleaning up toys, and doing his homework. These ordinary activities are overshadowed by the stress of the monster’s potential appearances, complicating even the simplest tasks. The gameplay cleverly uses these domestic chores to amplify the atmosphere of suspense, as the monster might appear when the player is most vulnerable. The game builds up to the mother’s return, introducing a disturbing twist that changes the boy’s situation dramatically. Pretend It’s Not There uses its pixel graphics and tight gameplay to craft an engrossing atmosphere of suspense and horror, providing a memorable and unsettling experience.