That’s not my Neighbor
That’s Not My Neighbor is a 2D horror-themed game set in the role of a doorman in a 1955 apartment building. The game revolves around identifying and preventing doppelgängers—entities that mimic human appearance and behavior with malicious intent—from entering the apartment complex.
Gameplay Mechanics
Players must utilize a series of tools to verify the identities of visitors. This includes checking identification documents, making verification phone calls, and observing through a security window to ensure that each person is who they claim to be. The gameplay becomes increasingly challenging as players encounter more sophisticated doppelgängers, requiring quick decision-making and strategic thinking.
Narrative and Challenges
The game provides a list of residents, detailing their names and other personal information, which players must use to verify against the visitors. Mistakes in identification can lead to dangerous breaches in security. The game emphasizes the importance of vigilance and attention to detail through its interactive setup, where every visitor could potentially be a threat. The narrative unfolds through these interactions, with each decision impacting the overall safety of the apartment’s residents.